222 research outputs found

    On the Power of Advice and Randomization for Online Bipartite Matching

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    While randomized online algorithms have access to a sequence of uniform random bits, deterministic online algorithms with advice have access to a sequence of advice bits, i.e., bits that are set by an all powerful oracle prior to the processing of the request sequence. Advice bits are at least as helpful as random bits, but how helpful are they? In this work, we investigate the power of advice bits and random bits for online maximum bipartite matching (MBM). The well-known Karp-Vazirani-Vazirani algorithm is an optimal randomized (11e)(1-\frac{1}{e})-competitive algorithm for \textsc{MBM} that requires access to Θ(nlogn)\Theta(n \log n) uniform random bits. We show that Ω(log(1ϵ)n)\Omega(\log(\frac{1}{\epsilon}) n) advice bits are necessary and O(1ϵ5n)O(\frac{1}{\epsilon^5} n) sufficient in order to obtain a (1ϵ)(1-\epsilon)-competitive deterministic advice algorithm. Furthermore, for a large natural class of deterministic advice algorithms, we prove that Ω(logloglogn)\Omega(\log \log \log n) advice bits are required in order to improve on the 12\frac{1}{2}-competitiveness of the best deterministic online algorithm, while it is known that O(logn)O(\log n) bits are sufficient. Last, we give a randomized online algorithm that uses cnc n random bits, for integers c1c \ge 1, and a competitive ratio that approaches 11e1-\frac{1}{e} very quickly as cc is increasing. For example if c=10c = 10, then the difference between 11e1-\frac{1}{e} and the achieved competitive ratio is less than 0.00020.0002

    Mechanism design for aggregating energy consumption and quality of service in speed scaling scheduling

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    We consider a strategic game, where players submit jobs to a machine that executes all jobs in a way that minimizes energy while respecting the given deadlines. The energy consumption is then charged to the players in some way. Each player wants to minimize the sum of that charge and of their job's deadline multiplied by a priority weight. Two charging schemes are studied, the proportional cost share which does not always admit pure Nash equilibria, and the marginal cost share, which does always admit pure Nash equilibria, at the price of overcharging by a constant factor

    A Note on NP-Hardness of Preemptive Mean Flow-Time Scheduling for Parallel Machines

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    In the paper "The complexity of mean flow time scheduling problems with release times", by Baptiste, Brucker, Chrobak, D\"urr, Kravchenko and Sourd, the authors claimed to prove strong NP-hardness of the scheduling problem Ppmtn,rjCjP|pmtn,r_j|\sum C_j, namely multiprocessor preemptive scheduling where the objective is to minimize the mean flow time. We point out a serious error in their proof and give a new proof of strong NP-hardness for this problem

    Online Computation with Untrusted Advice

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    The advice model of online computation captures a setting in which the algorithm is given some partial information concerning the request sequence. This paradigm allows to establish tradeoffs between the amount of this additional information and the performance of the online algorithm. However, if the advice is corrupt or, worse, if it comes from a malicious source, the algorithm may perform poorly. In this work, we study online computation in a setting in which the advice is provided by an untrusted source. Our objective is to quantify the impact of untrusted advice so as to design and analyze online algorithms that are robust and perform well even when the advice is generated in a malicious, adversarial manner. To this end, we focus on well-studied online problems such as ski rental, online bidding, bin packing, and list update. For ski-rental and online bidding, we show how to obtain algorithms that are Pareto-optimal with respect to the competitive ratios achieved; this improves upon the framework of Purohit et al. [NeurIPS 2018] in which Pareto-optimality is not necessarily guaranteed. For bin packing and list update, we give online algorithms with worst-case tradeoffs in their competitiveness, depending on whether the advice is trusted or not; this is motivated by work of Lykouris and Vassilvitskii [ICML 2018] on the paging problem, but in which the competitiveness depends on the reliability of the advice. Furthermore, we demonstrate how to prove lower bounds, within this model, on the tradeoff between the number of advice bits and the competitiveness of any online algorithm. Last, we study the effect of randomization: here we show that for ski-rental there is a randomized algorithm that Pareto-dominates any deterministic algorithm with advice of any size. We also show that a single random bit is not always inferior to a single advice bit, as it happens in the standard model
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